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Lancer Networks: Port Progress Log #03

Welcome to the third Progress Log! With this Progress Log, we’re happy to announce that Squadron is finally complete! Squadron brings a number of useful features to the table, some of them namely being: An easily-customize-able rank system, built-in support for default framework commands, an advanced ban system, new and extensive commands that automatically generate context menu & scoreboard options if and when possible, among many others that won’t even fit in this blog. Some showcase-images can be found below.

Main information page, showing online staff and recent deaths. Staff can teleport to the death locations by simply clicking on the recent death entry.
Each command has the option to generate an option for the Scoreboard Menu, allowing staff easier access to commands that they can perform on players.
Ditto, but with the Context Menu.
Our familiar Softban & Hardban system, revived straight from Clockwork. The bans page allows easy documentation of all bans, as well as a way to graphically manage bans.
Squadron has its own settings page, allowing for easier, and faster access to its configuration, rather than shifting through the already long framework configuration page.
The Staff page displays all players who have staff powers, allowing for easy documentation.

Full Port Log:

NEW
Tying bind (F3).

NEW
Search bind (F4).

NEW
Squadron Administration System.

PORT
‘Checkpoint’ plugin.

PORT
‘Commands’ plugin.

CHANGE
The Recognition menu has been rebound to the ‘F2’ key.

CHANGE
Tying failure messages are now more descriptive.

CHANGE
Searching failure messages are now more descriptive.

FIX
An incorrect panel variable has been fixed.

FIX
The Combat System warning message has been corrected.

REMOVE
An unused handheld radio item.

REMOVE
Combine ‘tied’ notification.

REMOVE
A few unused command variables.

REMOVE
Leftover Clockwork code from the Surveillance plugin.

ILP: 7S2ZduR
ISP: 5p2BCx5

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