Hey everyone! It is time for yet another weekly Development Blog. As always, there are a few changes, additions, and fixes. Full Changelog below.
We are currently hosting a survey to gather people’s feedback on certain topics regarding the server and the community as a whole.
If you have the time, take a moment to fill it out. It would help the server tremendously:
‘Fallover’ Staff Context Menu option.
Scanners activity now shows in the Socio-Stabilization Readout.
Vortigaunts can now cut up clothing and thing plastic items.
Scene Builder addon.
The Combine Terminal now autofills the player’s name when printing a card.
Ration & Payroll Dispenser failed usage Stabilization Readout Notifications.
Players can no longer read papers when not wearing their glasses.
Players now emit sounds when they are searched.
Non-Staff can no longer use the context menu.
Dispatchers are now notified if there is already a dispatcher online.
Lite Dispatchers can now see Combine warn effects.
Lite Dispatchers can now see Visual Uplinks.
Lite Dispatchers can now see requests.
Static Area commands now correctly indicate static props in the context menu.
Token models no longer break at random.
IC ID Cards now once again work with the Ration Dispenser.
Label Items created using the printer no longer spawn on the ground.
Attribute Socio-Stabilization readout notifications.
Consciousness Socio-Stabilization readout notifications.
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