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Lancer Networks: Development Blog #32

Hey everyone! It is time for yet another weekly Development Blog. As always, there are a few changes, additions, and fixes. Full Changelog below.

We are currently hosting a survey to gather people’s feedback on certain topics regarding the server and the community as a whole.
If you have the time, take a moment to fill it out. It would help the server tremendously:
https://forms.gle/f16WVAJmWR4FTzkJ6

NEW
‘Tie’ Staff Context Menu option.

NEW
‘Fallover’ Staff Context Menu option.

NEW
Scanners activity now shows in the Socio-Stabilization Readout.

NEW
Vortigaunts can now cut up clothing and thing plastic items.

NEW
Scene Builder addon.

NEW
The Combine Terminal now autofills the player’s name when printing a card.

NEW
Ration & Payroll Dispenser failed usage Stabilization Readout Notifications.

CHANGE
Players can no longer read papers when not wearing their glasses.

CHANGE
Players now emit sounds when they are searched.

CHANGE
Non-Staff can no longer use the context menu.

CHANGE
Dispatchers are now notified if there is already a dispatcher online.

FIX
Lite Dispatchers can now see Combine warn effects.

FIX
Lite Dispatchers can now see Visual Uplinks.

FIX
Lite Dispatchers can now see requests.

FIX
Static Area commands now correctly indicate static props in the context menu.

FIX
Token models no longer break at random.

FIX
IC ID Cards now once again work with the Ration Dispenser.

FIX
Label Items created using the printer no longer spawn on the ground.

REMOVE
Attribute Socio-Stabilization readout notifications.

REMOVE
Consciousness Socio-Stabilization readout notifications.

ILP: DS0vkdx
ISP: 2RUoPgS

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