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Lancer Networks: Development Blog #29

We’re almost to the 30th Development Blog since the server’s launch! What a milestone. As always, we have a number of new features, changes, and fixes that we’ve introduced this week, all detailed below.

The hands SWEP has been updated to feature an improved physics system for held objects, as well as a new manipulation system that allows players to rotate objects at will by holding down right-click while holding an object.

Full Changelog:

NEW
Stealth commands now appear in the typing display.

NEW
Datafile entries now appear in the Stabilization Readout.

NEW
Ration Dispensers now store inserted WorkForce Coupons.

NEW
Payroll Machines now require paper to operate.

NEW
Hands SWEP held object rotation.

NEW
Container passwords are now saved in your character’s memory.
Now, if you enter a password into a container, your character won’t have to enter it again unless the password changes.
CHANGE
The spawn chance and description of the pen item has been adjusted.

CHANGE
Papers that cannot be picked up are now indestructible.

CHANGE
Papers have been re-added to the item spawn list.

CHANGE
The /mev command range has been extended.

CHANGE
The hands SWEP physics have been improved.
Hopefully less crates break now.
CHANGE
Ration cooldown is now stored in character data.
You can now steal a character’s identity without gameplay limitations.
CHANGE
Payroll cooldown is now stored in character data.
Ditto.
CHANGE
Payroll machines now appear in the StaffESP.

FIX
CRU Employment Status icon in player datafiles.

FIX
Visual Uplink Stabilization Readout notice now appears on Combine death.

FIX
Potato item use sound.

FIX
Glasses item ‘Break’ option.

FIX
WFCs now properly despawn when teared when dropped.

REMOVE
Request devices from the item spawn list.

ILP: nFOI1GN
ISP: 4SZq2H2

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