We’re almost to the 30th Development Blog since the server’s launch! What a milestone. As always, we have a number of new features, changes, and fixes that we’ve introduced this week, all detailed below.
Full Changelog:Stealth commands now appear in the typing display.
Datafile entries now appear in the Stabilization Readout.
Ration Dispensers now store inserted WorkForce Coupons.
Payroll Machines now require paper to operate.
Hands SWEP held object rotation.
Container passwords are now saved in your character’s memory. Now, if you enter a password into a container, your character won’t have to enter it again unless the password changes.
The spawn chance and description of the pen item has been adjusted.
Papers that cannot be picked up are now indestructible.
Papers have been re-added to the item spawn list.
The /mev command range has been extended.
The hands SWEP physics have been improved. Hopefully less crates break now.
Ration cooldown is now stored in character data. You can now steal a character’s identity without gameplay limitations.
Payroll cooldown is now stored in character data. Ditto.
Payroll machines now appear in the StaffESP.
CRU Employment Status icon in player datafiles.
Visual Uplink Stabilization Readout notice now appears on Combine death.
Potato item use sound.
Glasses item ‘Break’ option.
WFCs now properly despawn when teared when dropped.
Request devices from the item spawn list.
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