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Lancer Networks: Development Blog #5

This week’s Development Blog brings a couple of changes, fixes, and map adjustments.

NEW
Anti-Bhop.

NEW
Vending Machine actions are now logged.

CHANGE
Non-human characters cannot wear clothes anymore.

CHANGE
Scanners no longer play sounds when toggling their spotlights.

CHANGE
Scanners spotlight and sound controls have been rebinded.

CHANGE
OTA characters can no longer use the CP Ration & Equipment dispeners.

CHANGE
Two store stalls in RB1 have been combined.

CHANGE
Two store stalls in PCS2 have been combined.

CHANGE
Cleaned up Residential Block 3 a bit.

CHANGE
The colors of the store near RB1 have been changed to purple.

CHANGE
Two of the songs in the store near RB1 have been replaced.

CHANGE
A song in the store behind the CWU HQ has been replaced.

CHANGE
The sniper button in the admin room has been restricted.

CHANGE
Auto-PK is now always enforced.

FIX
Health kits and Health vials now properly give junk variants.

FIX
The ‘SoftBan Player’ scoreboard option now appears properly.

FIX
PDA messages are now more accurate.

FIX
Shipment sealing now gives proper error messages.

FIX
A typo has been corrected in a Dispatch VC.

FIX
Requests now show up for the requester, in addition to combine units.

FIX
People can no longer glitch up to the skybox.

REMOVE
Some map props in Restricted Block 1

ILP: LVJFdV9
ISP: YCKlmQT

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