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Lancer Networks: Development Blog #4

This week’s Development Blog is small, but brings a couple of small changes, fixes and map adjustments.

NEW
Water can now be collected from water sources using empty items (cans, bottles, etc) & purified on fire sources.

NEW
Screwdriver crafting recipe.

NEW
Glue item spawn.

NEW
Player health now regenerates for 1 HP per 30 minutes.

NEW
Fabricators can now create business keys.

CHANGE
Rations now give out more tokens.

CHANGE
Residential Block 2 now has a normal door.

CHANGE
The CornerClub now has a wall separating it, a basement and its very own music buttons.

CHANGE
The number of glue items required to craft backpacks and satchels has been lowered to 1.

CHANGE
The amount of oxygen that is reduced per interval while underwater has been greatly reduced.

FIX
The CMU scoreboard title now changes appropriately.

FIX
Requests from request devices now only show for combine characters.

FIX
The texture above the ration distribution center combine door has been fixed.

FIX
Dispatchers can now hear their own VCs.

REMOVE
Some unneeded Vortigaunt voice commands (monologue ones, etc).

REMOVE
A rubble map prop outside the nexus.

ILP: WNTaIIC
ISP: aqFSAJ3

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