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Lancer Networks: Development Blog #2

This week’s Development Blog brings you some more small changes and bug fixes, as well as a few additions – both map-wise, and server-wise.

NEW
CP Equipment dispensers can now dispense health vials.

NEW
Dispatch characters can now understand foreign languages.

NEW
Conscripted Biotics can now get rations from the ration terminal.

NEW
The Nexus now has an incinerator.

NEW
Facewrap crafting recipe.

NEW
Clothes are now break-downable.

NEW
The CWU now have large crate containers to store city stock in.

NEW
The road near the Kato now has a couple more street signs like the rest of the roads around the map.

NEW
The newly expanded CWU area now has an actual layout.

NEW
The ‘Lithuanian’ language flag now appears in the Clockwork Flags directory.

CHANGE
The ration terminal & payroll machine use notifications are now more descriptive.

CHANGE
Requests now only show for combine characters & eavesdroppers.

CHANGE
Cameras now completely ignore scanners.

CHANGE
/ContRemove now works for corpses.

CHANGE
The Biotic Liquid Substance item use notification has been adjusted.

CHANGE
The vortigaunt flashlight ability has been restricted to freed vorts only.

CHANGE
All CWU characters can now use the /announceworkshift command.

CHANGE
The Kato back room has been slightly expanded.

CHANGE
The CWU H/Q window counter texture has been altered.

CHANGE
Dispatch city broadcast VCs now have proper fullstops at the end.

CHANGE
The combine terminal ambient sounds are now a bit louder.

CHANGE
Changed the metal item model.

CHANGE
Changed the plastic item model.

FIX
The CP Equipment dispenser now correctly updates the zip-tie count when dispensing zip-ties.

FIX
The ration terminal no longer takes away workforce coupons when it can’t dispense a ration.

FIX
The /itc command now works properly.

FIX
The [[ command now properly shows the “Out Of Character” typing display.

FIX
Emote Moods now work properly.

FIX
Payroll machines now save properly.

FIX
The OOC cooldown removal for donators now works properly.

FIX
The CP equipment dispenser now saves health vial count on restart.

FIX
The ‘Give’ option on health vials now works properly.

FIX
The CWU H/Q window no longer phases through the wall.

FIX
The /AnnounceWorkshift command once again plays the workshift announcement sound.

FIX
Zombies, headcrabs & birds no longer mistakingly show a “It is clearly injured” text on them.

FIX
/ToggleStaffTools now gives/takes the proper weapons when used.

FIX
A door in RDB 2 leading to the void.

FIX
The Kato back-door is now usable again.

FIX
Some missing item models have been fixed.

FIX
Some items that didn’t disappear when a custom use option for them was selected now do.

FIX
/charheal now works for medical items.

FIX
Players no longer have the ability to speak Lithuanian by default.

FIX
PMs now work once again and also have a new color scheme.

FIX
A small prop that was poking through the bridge above spawn has been moved.

FIX
The texture of a street sign has been corrected.

FIX
Move some leftover brushes from the road expansion.

FIX
The infamous missing window at the top floor of RB3 is no longer missing.

FIX
The new, custom combine display lines now appear properly.

REMOVE
The rain field above a shop stand.

REMOVE
The Kato signs.

REMOVE
Leftover “Warn” scoreboard option.

REMOVE
Height plugin.
The plugin was causing players to sometimes get stuck when touching another player.
REMOVE
Old, unused handheld radio item.

REMOVE
Some unused crafting flags.

REMOVE
Trailing ::> on the camera-viewing screen on the combine terminals.

REMOVE
A functionless button in one of the rebel areas.

ILP: DYjxFnM
ISP: mGmRHaM

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